AI Insights · Timothy · July 2022
Top 5 Roguelike Games on Android in South America, Q2 2022
Discover the performance of the top 5 Roguelike games on the Android platform in South America during the second quarter of 2022, based on Sensor Tower data.
During the second quarter of 2022, the top 5 Roguelike games on the Android platform in South America demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a closer look at their metrics, as provided by Sensor Tower.
Diablo Immortal
Released by Blizzard Entertainment, Inc., Diablo Immortal saw significant traction in its initial weeks. Weekly downloads started high with approximately 1.5M in the first week of June, tapering to around 67K by the end of the month. Weekly revenue peaked at roughly $152K in early June and gradually declined to about $105K by the end of the month. Active users followed a downward trend, decreasing from over 1M in the first week to around 307K by the end of June.
RAID: Shadow Legends
Plarium Global Ltd's RAID: Shadow Legends maintained a steady performance throughout Q2. Weekly downloads ranged from 27K to 42K, while weekly revenue fluctuated between $15K and $25K. Active users remained relatively stable, peaking at 67K in late May and closing the quarter at around 58K.
Soul Knight
Soul Knight by ChillyRoom exhibited consistent weekly downloads, increasing from around 41K in late March to over 51K by the end of June. Weekly revenue remained modest, hovering around the $2K mark. Active users showed a slight decline, from approximately 640K to 531K over the quarter.
TailedDemonSlayer - Idle RPG
CookApps' TailedDemonSlayer - Idle RPG experienced a notable drop in both downloads and revenue. Weekly downloads fell from 43K in late March to about 1.7K by the end of June. Similarly, weekly revenue decreased from around $5.1K to $1.4K. Active users also saw a significant decline, from approximately 74K to 21K.
Looney Tunes™ World of Mayhem
Looney Tunes™ World of Mayhem by Scopely showed stable performance in downloads and active users. Weekly downloads ranged from 11K to 18K, while weekly active users remained around 31K to 35K. Revenue remained steady, averaging around $3.5K per week throughout the quarter.
These insights highlight the varying performance of top Roguelike games in South America. For more detailed analytics, visit Sensor Tower.